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| Creating different types of objects |
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| Creating camera |
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| Adjusting the camera to the view selected |
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| Render outcome after applying the camera |
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| Render setup |
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| Saving the render image to any type of files |
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| Creating omni |
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| Placing the omni to the middle of the objects |
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| Assigning materials to the objects |
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| Creating glow using mental ray |
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| Effects of omni |
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| After adding the glow to the objects |












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