Friday, 21 June 2013

Sunday, 9 June 2013

Week 10 (Session 8)

Trying to create rain using PF source


Rain was created


Creating collision


Assigning materials


Creative curtain using NURBS


Creating wave using geometrical/deformable


Bind the curtain and the wave using 'Bind to space warp' button


Project 2A: Exterior Rendering

The Progress

Adding the materials to the building


Adding tinted glass


Rendering in the progress after adding the sunlight and materials



Adding the trees and grasses


Adding the cameras


Creating the human's eye level using Photoshop


Here is the Final Outcome

Human's eye level 1 using 3ds Max and Photoshop


Human's eye level 2 using 3ds Max and Photoshop


Bird's eye view 1 using Photoshop


Bird's eye view 2 using 3ds Max

Session 5 (Week 7)

Creating different types of objects


Creating camera


Adjusting the camera to the view selected


Render outcome after applying the camera


Render setup


Saving the render image to any type of files
 

Creating omni


Placing the omni to the middle of the objects


Assigning materials to the objects


Creating glow using mental ray


Effects of omni


After adding the glow to the objects

Session 4 (Week 6)


Assigning materials
 

Trying another typee of materials


Adding image from internet to the object


Learning how to create sunlight