The Final Outcome
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Render 1 |
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Render 2 |
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Render 3 |
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Adding the materials to the building |
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Adding tinted glass
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Adding the cameras |
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Creating the human's eye level using Photoshop |
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Human's eye level 1 using 3ds Max and Photoshop |
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Human's eye level 2 using 3ds Max and Photoshop |
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Bird's eye view 1 using Photoshop |
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Bird's eye view 2 using 3ds Max |
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Creating different types of objects |
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Creating camera |
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Adjusting the camera to the view selected |
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Render outcome after applying the camera |
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Render setup |
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Saving the render image to any type of files |
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Creating omni |
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Placing the omni to the middle of the objects |
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Assigning materials to the objects |
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Creating glow using mental ray |
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Effects of omni |
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After adding the glow to the objects |