The Final Outcome
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| Render 1 |
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| Render 2 |
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| Render 3 |
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| Adding the materials to the building |
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Adding tinted glass
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| Adding the cameras |
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| Creating the human's eye level using Photoshop |
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| Human's eye level 1 using 3ds Max and Photoshop |
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| Human's eye level 2 using 3ds Max and Photoshop |
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| Bird's eye view 1 using Photoshop |
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| Bird's eye view 2 using 3ds Max |
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| Creating different types of objects |
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| Creating camera |
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| Adjusting the camera to the view selected |
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| Render outcome after applying the camera |
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| Render setup |
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| Saving the render image to any type of files |
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| Creating omni |
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| Placing the omni to the middle of the objects |
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| Assigning materials to the objects |
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| Creating glow using mental ray |
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| Effects of omni |
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| After adding the glow to the objects |