The Animation
Monday, 15 July 2013
Friday, 21 June 2013
Sunday, 9 June 2013
Week 10 (Session 8)
Project 2A: Exterior Rendering
The Progress
Here is the Final Outcome
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| Adding the materials to the building |
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Adding tinted glass
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| Adding the cameras |
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| Creating the human's eye level using Photoshop |
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| Human's eye level 1 using 3ds Max and Photoshop |
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| Human's eye level 2 using 3ds Max and Photoshop |
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| Bird's eye view 1 using Photoshop |
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| Bird's eye view 2 using 3ds Max |
Session 5 (Week 7)
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| Creating different types of objects |
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| Creating camera |
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| Adjusting the camera to the view selected |
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| Render outcome after applying the camera |
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| Render setup |
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| Saving the render image to any type of files |
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| Creating omni |
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| Placing the omni to the middle of the objects |
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| Assigning materials to the objects |
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| Creating glow using mental ray |
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| Effects of omni |
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| After adding the glow to the objects |
Session 4 (Week 6)
Friday, 10 May 2013
Project 1: Modelling of an Architectural Design
The Boards
model for this project.
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| The presentation board showing the elevation , section and perspective |
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| The presentation board showing the floor plan and analysis |
The Progress
I've created the model of the selected architectural
design using 3DS Max. Here is the progress.
design using 3DS Max. Here is the progress.
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| The floor plan |
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| First floor with extruded wall |
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| Combination of both floor |
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| Roof is in the progress |
Here is the final outcome of my model using 3Ds Max !
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| Final model viewed in 'Wireframe' |
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| Perspective view |
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| North elevation |
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| South elevation |
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| East elevation |
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West elevation
The 5 rendering with site context |
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