The Animation
Architectural Visualization
ARCHITECTURE; the beginning of everything as we know
Monday, 15 July 2013
Friday, 21 June 2013
Sunday, 9 June 2013
Week 10 (Session 8)
Project 2A: Exterior Rendering
The Progress
Here is the Final Outcome
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Adding the materials to the building |
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Adding tinted glass
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Adding the cameras |
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Creating the human's eye level using Photoshop |
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Human's eye level 1 using 3ds Max and Photoshop |
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Human's eye level 2 using 3ds Max and Photoshop |
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Bird's eye view 1 using Photoshop |
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Bird's eye view 2 using 3ds Max |
Session 5 (Week 7)
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Creating different types of objects |
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Creating camera |
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Adjusting the camera to the view selected |
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Render outcome after applying the camera |
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Render setup |
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Saving the render image to any type of files |
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Creating omni |
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Placing the omni to the middle of the objects |
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Assigning materials to the objects |
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Creating glow using mental ray |
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Effects of omni |
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After adding the glow to the objects |
Session 4 (Week 6)
Friday, 10 May 2013
Project 1: Modelling of an Architectural Design
The Boards
model for this project.
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The presentation board showing the elevation , section and perspective |
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The presentation board showing the floor plan and analysis |
The Progress
I've created the model of the selected architectural
design using 3DS Max. Here is the progress.
design using 3DS Max. Here is the progress.
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The floor plan |
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First floor with extruded wall |
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Combination of both floor |
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Roof is in the progress |
Here is the final outcome of my model using 3Ds Max !
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Final model viewed in 'Wireframe' |
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Perspective view |
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North elevation |
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South elevation |
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East elevation |
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West elevation
The 5 rendering with site context |
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